
chunk invisible
dfdyz opened this issue ยท 4 comments
env: multiplayer
other player put a screen in a chunk, then another player can't render that chunk.
latest (1).log
Im having the same problem. I have 2 computers in my network. One runs windows 10 (mine) and it renders everything fine with no problem. I have embeddium, oculus and brute force rendering culling installed and i can see the chunk fine. Another computer in my home network is running windows 11. On the other computer; whenever i go to a chunk that contains a screen, the whole chunk becomes invisible. I thought maybe it was embeddium, oculus and brute force rendering culling causing the issue on that computer so i removed those mods. It still renders that chunk invisible.
The only major difference hardware wise between the 2 computers is mine is an RTX 4070 while the other one is a GTX 1660 Ti.
UPDATE: After i typed this i started thinking more about what it could be and I FIGURED I OUT (i tested it both with embeddium, oculus and brute force rendering culling installed and uninstalled and it fixed it)! On that other computer i have pihole blocking websites (only whitelisted websites are allowed). So what seems to be happening is this: Computer tries to render website, but since its blocked the whole chunk goes invisible. @Developers, Is there any way you can do some kind of default display that just shows an error message on webpanel screen if the computer cant display webpage?
One thing you can do, run a nameserver lookup on the domain and if it returns 0.0.0.0, then display error text instead. So yes this means there might be a delay of a fraction of a second before the web panel displays, but this would at least solve the whole chunk being invisible.