Doctor Who - Weeping Angels

Doctor Who - Weeping Angels

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Crashes & odd behavior in 1.16.3

MLMII opened this issue ยท 5 comments

commented

Minecraft: 1.16.3
Forge: 34.1.14
Angels: 1.0.1

While testing the mod I made a creative world and when attempting to place down the angels the game doesn't crash, but all entities just freeze and I can break and place blocks, but nothing drops, any commands entered into the console doesn't work, and if I throw something on the ground it leaves my inventory but simply disappears.

Now, I can place down the angel arm sticking out of the snow; but when I ran into it in order to test the teleporting the game crashed with the following log.

crash-2020-10-08_22.55.23-server.txt

commented

I'll address the crash issue tonight, but as for the lag goes, does it still happen with "arms" disabled in the config?

commented

Try with arms turned off and get back to me.

commented

Yes; it also happens when I'm just flying around looking for Angels using the Timey Whimey Detector (I tried turning the exploding chickens setting off but that didn't make a difference.); although in that case its when the Detector goes into its faster clicking sound which I assume means an angel is close).

commented

https://www.curseforge.com/minecraft/mc-mods/weeping-angels-mod/files/3075721

So this was a really dumb problem, I made a typo when retrieving the config option for Angel speed
Instead if using get I used hashCode (How I managed this, I have no idea, I was probably half asleep)
But this made the game try and make the angels way too fast, faster than the game could update, and caused this lag

commented

Sorry for the confusion but I did and toggling the generation of the arms doesn't seem to have an effect.