Graveyards generate underneath terrain, waterlogged and carve out terrain.
Closed this issue · 14 comments
Hey there,
I fixed this recently but I have not released it yet, as I have a few other things I want to do with Angels before I make a release
I'm going to close this as the issue is already resolved, but thank you for reporting this issue to me
Hey there,
I fixed this recently but I have not released it yet, as I have a few other things I want to do with Angels before I make a release
I'm going to close this as the issue is already resolved, but thank you for reporting this issue to me
Thank you!
You can find the fixed version here, please let me know if the issue persists
https://www.curseforge.com/minecraft/mc-mods/weeping-angels-mod/files/3391053
The issue will be present in existing structures and ones that have already been generated
There are no player names involved with the gravestones. They are all taken from inside the mod.
It is designed to work with data packs, you can find the list here: https://github.com/WhoCraft/Weeping-Angels/blob/1.16/src/main/resources/data/weeping_angels/names.json
Could you show me the yard where you found the placeholder one? Looks like I missed a sign