Block bounds for status
TheTemportalist opened this issue ยท 1 comments
Why are the block bounds for the statue so low? Is it simply to make it harder to distinguish a statue from an EntityAngel? If so, it doesn't fool Waila.
See #23
@sky0-1 Okay. So how blocks work is that their hit box cannot go outside their coordinated space. So how the status should be setup (as far as i can remember at the moment) is the slab beneath the angel is what needs to be targeted for breaking.
As for WAILA - that is because the angel rendered on top of the slab is actually a client side entity which doesn't process (or shouldn't process) anything. i.e. it doesn't update because it is merely rendered client side.