A way to disable Warp Pipes' structures
Jous4n opened this issue ยท 3 comments
This is rather a suggestion, it'd be cool to disable world_1-2 and world_1-2_town, it sometimes lags my world whenever they generate and any player can break the chest in the castle. I like the concept though, but it kinda meses up with the balance I'm trying to aproach. I'd appreciate if we could be able to only disable the castle-level structures and keep the usual generation of pipes under the sea, thanks!
Hello, any structure can be disabled using datapacks. Also it newer versions, the chest has been replaced with the vault.