Werewolves - Become a Beast!

Werewolves - Become a Beast!

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[Bug]: tickrate spikes in certain areas with werewovles installed

EnderMelody opened this issue ยท 1 comments

commented

Minecraft Version

1.18.x

Forge Version

40.1.68

Vampirism Version

1.8.5

Werewolves Version

0.6.1

Modpack

private pack

Singleplayer/Multiplayer

Singleplayer

What happened?

having werewolves installed causes high tick times every second in certain areas. the spikes are consistent and only appear with werewolves installed. These spikes only occur in certain areas, so im not sure what is causing it, possibly conflicting with another mod? reloading the world doesnt change anything, but reloading the the world without werewolves and then re-adding the mod seems to remove what causes the lag spikes.

seed used: -1217379669675027576
Worlds tps with werewolves: Spark: https://spark.lucko.me/NlKlZ51Cl6
image
Same worlds tps without werewolves: Spark: https://spark.lucko.me/GgTpEI0MEG
image
Same worlds tps after loading the world without werewolves then adding it back in: Spark: https://spark.lucko.me/P1R8NbBzcQ
image

Relevant log output

log with werewolves: [2022-08-10-with.log](https://github.com/TeamLapen/Werewolves/files/9302594/2022-08-10-with.log)
debug:[debug-with.log](https://github.com/TeamLapen/Werewolves/files/9302598/debug-with.log)

log without werewolves: [latest-without.log](https://github.com/TeamLapen/Werewolves/files/9302913/latest-without.log)
debug:[debug-without.log](https://github.com/TeamLapen/Werewolves/files/9302912/debug-without.log)

log after re-adding: [latest-readd.log](https://github.com/TeamLapen/Werewolves/files/9302918/latest-readd.log)
debug: [debug-readd.log](https://github.com/TeamLapen/Werewolves/files/9302917/debug-readd.log)

Reproduce steps

  1. load singleplayer world with the modpack.
  2. depending on the area, you will see server tickrate lag spikes

Other relevant mods

No response

commented

Duplicate of #114