Werewolves - Become a Beast!

Werewolves - Become a Beast!

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[Feature]: weaker werewolves

Closed this issue ยท 1 comments

commented

What?

I'm surprised no one has noticed this but a raging beast werewolf deals a full six more damage then a raging vampire which is WAY too strong. I think they should receive either a HARD nerf to durability, or a nerf to damage as they are way too powerful I do think that #188 would integrate well here. Perhaps a more fair form would be the usual, on a full moon they return to a power level similar to this (although a little weaker to make sure they don't just annihilate everyone) and on a new moon they would be a little weaker then hunters and vampires

Mod experience

I think this would help balance them in comparison to the other factions and if you add my suggestion concerning #188 it would add some more Combat strategy with werewolves timing their attacks to be at their most powerful and Hiding on a new moon to prevent being annihilated by the other factions.

Contributions

No response

commented

Closing for now, will reopen if they are still OP after the armor breach bug is fixed