Idea for mod
Cheaterpaul opened this issue ยท 1 comments
done
- new PlayableFaction: Werewolves
- Werewolf biome
- magical
- has different kinds of trees
- water color
- spawing werewolfes but no other mobs
- magical
- silver
- silver tools
- silver ore
- silver crossbow bolt
- flower wolfsbane
- inflict debuff to werewolves
- Actions/Skills
- skills/actions have different values based on day time and werewolf form
- werewolf form
-
beast form
-
survival form
-
form is forced at night
-
has limited duration, but charges itself when not activated
- extend time with some actions
-
- howling (more attackspeed & mining speed)
- night vision
- bite attack
- stun bite
- bleeding bite
- rage mode
scrapped
-
animals drop corpses -
werewolf form only at night -
actions-
longer werewolf form -
more werewolf form duration regain -
more speed towards animals
-
-
can not use items in werewolf form -
no inventory access in werewolf form
-
village
- basic village capture process
- extend
- faction tasks
-
Entities
- spawn system
- some villages con transform to werewolfs when beeing attacked
- werewolf entity
- basic werewolves with different forms
- humans that are werewolves
- "alpha" werewolves
-
Attributes:
- can only eat raw meat
- human form
- in human form no difference to normal player
- more speed
- werewolf form
- natural resistance
- faster
- regenerate some health
- no armor (has resistance attributes)
- can not use items
- use claws & bites as damage source
-
weaknesses:
- more hunger
- water (takes debuff in werewolf form)
- only when under water
- silver tools
- gets debuff
- wolfsbane
- gets debuff
-
Leveling:
- more complex leveling
-
turn other player into werewolves
-
change arm texture in first person
-
Un-Werewolf:
- Injection to un-werewolf over time (long time)
- Burn a witch head to un-werewolf (instant)
-
werewolf lord
- werewolf minions
-
werewolf appearance change (like the vampire appearance screen)
- change eyes
- change body