Werewolves - Become a Beast!

Werewolves - Become a Beast!

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[Bug] WerewolfModel rendering crash with MusketMod

maxanier opened this issue ยท 2 comments

commented

Versions

  • Minecraft: 1.16

  • Vampirism: 1.8.4

  • Werewolves: 1.8-0.5.6

  • musketmod-1.16.5-forge-1.4.1 (latest)

  • ModPack: N/A

Issue Description

" It crash when I enter to Inventory as human-like Werevolves."

From the crash report this is an issue with Werewolf model rendering / Musketmod event handling.
https://github.com/ewewukek/mc-musketmod/blob/d5f712a3907b0f769ea40d8b0b3602b6bae16f60/src/main/java/ewewukek/musketmod/ClientSetup.java#L55

Even though the event signature does not say that the model must be a player model, but it is probably expected to be.
Even Vampirism has a similar method.

Additional Information

https://gist.github.com/maxanier/40ef53d85e84341aff919242f7658626

commented

thx

commented

Fixed with Musket mod 1.4.2