[Request] Additional GUI Definitions
ChloeDawn opened this issue ยท 0 comments
I would love a way to define a particle for a given GUI - one possible idea I had was a JSON schema that maps a GUI classpath to a texture, for example:
{
"gui": "org.violetmoon.quark.addons.oddities.client.screen.BackpackInventoryScreen",
"texture": "quark:textures/misc/backpack_gui.png"
}
Alternatively, texture
could be a particle, however I believe that would require code registration of a new particle? Which you wouldn't be able to do easily if you were a modpack developer working only with assets and data.
Additionally, a code-based API for mods would be neat too, allowing them to register custom rendering for a particle