![Wilder Wild [Fabric]](https://media.forgecdn.net/avatars/thumbnails/1201/201/256/256/638777948075313090.png)
[1.21.5] Stone Chests drop loot generated through loot tables when broken with a pickaxe
leiseg opened this issue ยท 1 comments
Minecraft version
1.21.5
Fabric version
0.16.12
Mods used
Fabric API 0.119.9+1.21.5
FrozenLib 2.0.3-mc1.21.5
WilderWild 4.0.3-mc1.21.5
Description of the Bug Encountered
In WilderWild's description it says that Stone Chests do not drop their loot if the player breaks them and they contain loot generated through loot tables. In the latest version of WilderWild for 1.21.5 (the only version I tested), all loot will still drop if the player breaks the Stone Chest with a pickaxe.
Steps To Reproduce
- Have the mentions Minecraft, Fabric and Mods version installed.
- Load a new world and locate an Ancient City.
- Check the area until you find a generated Stone Chest.
- Give yourself a pickaxe and mine the Stone Chest to see that it drops itself and all of it's loot generated inside of it.
Expected Behavior
Stone Chests should neither drop themselves as an item nor their loot generated through a loot table when broken by a player.
Screenshots
https://github.com/user-attachments/assets/7a905582-b39d-420b-a534-16d08d495a2e