Creative WCT does not work across dimensions / out of range
brisingraerowing opened this issue ยท 12 comments
Is that intended? I would think that it would have infinite range / work across dimensions without using booster cards.
def not intended and I even tested in SMP lol..but might have forgotten after updating to Ae2 RV5-Stable-8 in my dev env...I'll take your word for it and mark this as a bug..thanks for reporting!
That particular network was chunkloaded (it existed in the Random Things spectral dimension, which I chunkloaded). I deleted that world after a error in another mod broke it (deleted everything), and I haven't set up a new one yet. I'm going to try and see if it is related to the dimension it is in.
It doesn't work for me in the overworld either. I just get the out of range message.
i need context..mod versions, forge version, pack, etc..if you use twitch app and just install WCT in a custom instance (which automatically downoads AE2 and pwlib), it works, so this is invalid unless you can help me reproduce
I forgot chunk loading in my previous test. I'm testing without Extra Cells right now, to see if that has anything to do with it.
Just tested in SSP and SMP in my dev env, and then set up a local obf server and did same tests..works in all situations. Is it possible that you're network just isn't chunk loaded?
I mean if it is chunkloaded for sure, please give more info (pack/other mods, ae2 version, forge version)
I'm at a loss as to what caused this. If I figure anything else out I'll post it here.
I discovered the cause: Setting 'UseOldInfinityMechanic' to true breaks the Creative WCT. Having it false makes it work normally.
It finally dawned on me that that may have been the issue. I am kind of kicking myself for not seeing that before.