Wireless Crafting Terminal

Wireless Crafting Terminal

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Halloween wither skeleton + pumpkin rendering of player in terminal crashes client

yilrus opened this issue ยท 12 comments

commented

Crash log: https://pastebin.com/cpZ8qMqH
To reproduce: Open terminal, will crash within 10 secs, might be specific to my setup or E2E configs
Pack: Enigmatica 2: Expert v1.69 (don't know about the latest which is 1.72). Not sure if this has been fixed upstream but not in my version of the pack.

commented

Same:

Time: 10/31/19 1:01 AM
Description: Updating screen events

java.lang.ClassCastException: net.minecraft.entity.monster.EntityWitherSkeleton cannot be cast to net.minecraft.entity.player.EntityPlayer
	at p455w0rd.wct.client.gui.GuiWCT.func_146273_a(GuiWCT.java:275)
	at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:548)
	at p455w0rd.wct.client.gui.GuiWCT.func_146274_d(GuiWCT.java:157)
	at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:501)
	at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1759)
	at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098)
	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398)
	at net.minecraft.client.main.Main.main(SourceFile:123)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

(pack is Project Ozone 3)

commented

Same thing. But crash occurs exactly when you pick up any item in WCT or press Clear grid button (X).
Here is my CrashLog

commented

Same here. Vanillafix doesn't help, but also suggest, that the crash is caused by the Crafting terminal mod. 1.71 on Enigmatica 2 Expert doesn't fix it either. Crashed when I opened the Wireless Crafting Terminal.

commented

Same problem here.

commented

Problem is that some mod is doing Halloween shenanigans and turning the player into a Wither Skelly, WCT tries to get its inventory (thinking its the player) and crashes.

WCT should add a check in for this (ridiculous) situation, but the mod that turns the player into a Wither Skeleton is probably doing it in a stupid way and the quick solution is to figure out which mod that is and disable its "Holliday ""FUN"" Feature"

Edit:
if (isHalloween) {
entity = new EntityWitherSkeleton(Minecraft.getMinecraft().world);
entity.setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(Blocks.LIT_PUMPKIN));
}

So the culprit really is WCT with the badly tested "FUN" stuff.

commented

Problem is that some mod is doing Halloween shenanigans and turning the player into a Wither Skelly, WCT tries to get its inventory (thinking its the player) and crashes.

WCT should add a check in for this (ridiculous) situation, but the mod that turns the player into a Wither Skeleton is probably doing it in a stupid way and the quick solution is to figure out which mod that is and disable its "Holliday ""FUN"" Feature"

Edit:
if (isHalloween) {
entity = new EntityWitherSkeleton(Minecraft.getMinecraft().world);
entity.setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(Blocks.LIT_PUMPKIN));
}

So the culprit really is WCT with the badly tested "FUN" stuff.

Where did you find this?

commented
commented

Same here.

commented

Everyone on my Enigmatic 2 Server is crashing with the same error using WCT @p455w0rd

commented

Confirming this bug. I updated to the latest versions of all p4545w0rd's mods:

1.12.2-1.0.30 of AE2WTLib
1.12.2-2.2.156 of p455w0rdslib
1.12.2-3.12.93 of this mod

I can watch the wither skel just fine in the WCT. However, if I attempt to withdraw an item from AE2 wirelessly ... crash.

commented

I don't think it's another mod that added the halloween easter egg, it's only the WCT showing the it. If you open your normal inventory, it doesn't show the wither skeleton.

commented

I was gone over Halloween, a PR has been submitted to fix this. AE2 RV6 has updated, so I'll be updating that as well in the next update