autocrafting crashes in 1.8.6.2b
p455w0rd opened this issue ยท 12 comments
Did you try it in another dimension? I've got my AE2 setup running in an RFTools dimensions
modlist.txt
/\ modlist
Also: crafting doesn't work at all in any wired terminal, same with the crafting status thing. Loaded up the test world and discovered that any wireless terminal does in fact work normally. It's definitely something you're doing as when I remove this mod everything behaves normally.
running tests with AE2 RV3 Beta 6 now..I have been developing using RV3 Beta 5, but perhaps there was something changed that would cause this. I'll post results as I get them
Well this is a gif recorded just now, using the RV3 modlist from above, but using AE2 RV3 Beta 6 instead: https://gfycat.com/GlassTenseFawn I need something to go by (a place to start looking). If you have no crash report, then fml-client-latest.log (from /logs directory) will work. If you have access to the server, fml-server-latest.log would help as well. Make sure to force the 'crash' to happen before copying the contents of either of these files as a new version of each of these files is generated every time you launch the client/server. Use a service like pastebin and post the link(s) here for me to review. This has to be a conflict with another mod as everything is working flawlessly for me. I'm dedicated to having my mod work in most situations (Though there are a few that I will not touch, like MystCraft incompatibility). I just need input. The sooner you can provide what I need, the sooner I can get a fix out for the bug, so check back here often if you are able to.
Try it with a wired crafting or ME terminal. As I stated above it works fine with either wireless terminal but fails on the wired ones.
Attached the forge log, there's an error in there I got when I clicked crafting status on a "normal" (wired ) terminal
fml-client-latest.zip
/ snipped out the relevant bits I saw in the console log after it booted me out of the ssp world.
borkbork.txt
I will inspect that log file, but here's what I get using a wired terminal: https://gfycat.com/SafeGreenBaleenwhale Same mods/specs as listed above. Just so you know, I'm not claiming it isn't my mod. It appears that it has to be WCT from what you've said. But my mod doesn't in any way alter the AE2 code. There's no ASM/reflection. So I'm kind of stumped as to why this is happening. It has to be somehow the way my mod is interacting with another mod. I'll keep digging.
Can you zip those mods up so I can install them to try to get to the bottom of this? Something is modifying the AE2 class that does the handling for that GUI. We'll get this. It would really help if you could hop on IRC. https://esper.net/publicirc.php channel is #p455w0rdCraft
we found out this issue was a one-off thing due to modifying the modlist of an already created world
I will use this post for updating results as I test
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RV3 test in server env - functions as intended
RV3 test in offline env - functions as intended
RV2 test in offline env - functions as intended
RV2 test in server env - functions as intended
tests were run in dev env and specs are as follows:
RV3 MOD LIST
-=-=-=-=-=-=-=-
AE2 RV3 Beta 5
BrandonsCore 1.0.0.12
buildcraft 7.1.16
ChickenChunks 1.3.4.19
CodeChickenCore 1.0.7.47
CodeChickenLib 1.1.3.138
CoFH Core 3.1.2-325
DE 1.0.2b
EnderCore 0.2.0.33 beta
FMP 1.2.0.347
Mekanism 8.1.9
neiaddons 1.12.15.41
NEIIntegration 1.1.2
NotEnoughItems 1.0.5.120
ThermalDynamics 1.2.0B2-169
ThermalExpansion 4.1.2-240
ThermalFoundation 1.2.3-112
Waila 1.5.11-RC1
RV2 MOD LIST
-=-=-=-=-=-=-=-=-
AE2 RV2 Stable 10
buildcraft 7.1.16
ChickenChunks 1.3.4.19
CodeChickenCore 1.0.7.47
CodeChickenLib 1.1.3.138
CoFH Core 3.1.2-325
EnderCore 0.2.0.33 beta
EnderIO 2.3.0.424
logisticspipes 0.9.3.120
neiaddons 1.12.15.41
NEIIntegration 1.1.2
NotEnoughItems 1.0.5.120
ThermalDynamics 1.2.0B2-169
ThermalExpansion 4.1.2-240
ThermalFoundation 1.2.3-112
Waila 1.5.11-RC1