Singleplayer server stopping responding while generating a witching gadgets village house... I think?
BBoldt opened this issue · 2 comments
This might be a bit hard to explain, but I have someone who confirmed the bug stopped happening when witching gadgets was removed.
The problem:
The world stops responding to input, as if you are desynced from a server, except it's in single player. Can't interact with blocks, break blocks, etc. Chunks stop loading.
The log:
http://pastebin.com/L86qaNV7
(There is lots of quivermob spam, but that is not related to this issue)
The versions:
Forge 1403
Witching Gadgets 1.1.6
Traveller's Gear 1.16.3
Sorry if I don't have much more information for you, this issue is a bit difficult to reproduce. If I get the chance I'll see if I can a more specific log.
"com.scottkillen.mod.koresample.common.block.SlabBlock.func_149691_a(SlabBlock.java:59) "
You might want to report that to @ScottKillen
That part is log spam from NEI when it catches and handles an exception
caused in Ancient Trees when NEI tries to get a subblock that doesn't
exist. It is properly handled in NEI, but still dumped to the log.
On Tue, May 19, 2015, 3:32 AM BluSunrize [email protected] wrote:
"com.scottkillen.mod.koresample.common.block.SlabBlock.func_149691_a(SlabBlock.java:59)
"You might want to report that to @ScottKillen
https://github.com/ScottKillen—
Reply to this email directly or view it on GitHub
#52 (comment)
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