Wizardry Mod

Wizardry Mod

6M Downloads

Travelling to Underworld causes invalid move player packet received

threeringserkus opened this issue ยท 17 comments

commented

No crash report, my players accidentally traveled to dim33 and were unable to reconnect. Any attempt was met with error "invalid move player packet received"

Fix was editing their [uuid].dat dimension to 0 (overworld) and using /tp to teleport them to me. They would still disconnect but further logins worked.

One was potentially mounted to a tamed, Ice and Fire, Amphithere

commented

Can we get the error?

commented

https://i.imgur.com/pw6kBe5.png

Is this what you mean by error?

commented

No, paste your whole log right after the error occurred, paste it in pastebin.com and post the link here

commented

What log? Like I said originally there is no crash.

commented

latest.log file under /logs/ in ur installation.
induce the error, then go and copy the file

commented

Finally got a hold of the player. I have the log but it's too large for pastebin. Any suggestions on how to get it to you?

commented

paste the last hundred lines in pastebin

commented

ok can you paste your whole log in hastebin or gist?

commented

its hella long. thanks for your patience

commented

Where did you get your wizardry jar file from?

commented

Curseforge

commented

You're using sponge, am I reading that right?

commented

Not to my knowledge

commented

Most likely outdated jar. Please confirm by updating

commented

I'm unable to reproduce this issue. If this persists with the newest version of Wizardry and LibLib, please comment on this issue.