WizardryUtils

WizardryUtils

1M Downloads

[Bug] Default lang file is wrong

RulerOfEternity opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Observed behaviour

The attributes in the lang file need to be fixed and have the %% removed from them:

attribute.name.wizardryutils.SpellBlast=%% Spell Blast --> attribute.name.wizardryutils.SpellBlast=Spell Blast

Also:

  1. You mentioned to me that you had to do some extra fixes in regards to the attributes or something, but I could be wrong.
  2. There aren't any element specific potency options, only one for all elements, I'm not sure if that's a bug or if it's not a feature yet but I wanted to mention it.

Expected behaviour

Should be "attribute.name.wizardryutils.SpellBlast=Spell Blast" (APPLIES TO ALL OF THE ATTRIBUTES!)

Steps to reproduce

Just give yourself an item with any of the mod's added attributes.

Crashlog

No response

Environment (Singleplayer/Server, etc.)

Singleplayer

Mod version

1.5.10

Forge version

1.12.2 - 14.23.5.2860

Other mods

Screenshot 2023-11-25 211529

commented

fixed by d41bba6