
[Bug] Default lang file is wrong
RulerOfEternity opened this issue ยท 1 comments
Is there an existing issue for this?
- I have searched the existing issues
Observed behaviour
The attributes in the lang file need to be fixed and have the %% removed from them:
attribute.name.wizardryutils.SpellBlast=%% Spell Blast --> attribute.name.wizardryutils.SpellBlast=Spell Blast
Also:
- You mentioned to me that you had to do some extra fixes in regards to the attributes or something, but I could be wrong.
- There aren't any element specific potency options, only one for all elements, I'm not sure if that's a bug or if it's not a feature yet but I wanted to mention it.
Expected behaviour
Should be "attribute.name.wizardryutils.SpellBlast=Spell Blast" (APPLIES TO ALL OF THE ATTRIBUTES!)
Steps to reproduce
Just give yourself an item with any of the mod's added attributes.
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Singleplayer
Mod version
1.5.10
Forge version
1.12.2 - 14.23.5.2860
Other mods
fixed by d41bba6