Wizards (RPG Series)

Wizards (RPG Series)

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Request: Add keybind support for rune abilities

TFoley1 opened this issue ยท 1 comments

commented

I suggest that keybind support is added mostly for two reasons.

One: Using a Tome with a melee weapon doesn't conflict with other gameplay elements
Ex: Trident or other mod packs that allow for riptide use. Or choosing between blocking with a shield or using your first spell.

Two: Accessibility, it's just nice to have options :)

commented

Spell Engine has a keybind that allows you to skip spell casting, called "Bypass Spell Hotbar".
Assign something to it, hold it to use offhand shield or item perk.