
Crash with Woodwalkers and Ars Nouveau Hand Rendering
Closed this issue ยท 1 comments
Mod loader
NeoForge
Minecraft version
1.21.1
Woodwalkers version
5.6
CraftedCore version
5.8
Modloader version
21.1.146
The latest.log file
Issue description
When selecting a morph to use, the Vex (Summoned) entity has a conflict with Ars Nouveau when rendering the hand for the vex. The side effect is the world is unplayable and cannot be opened until woodwalkers is uninstalled.
This issue might affect other entities that other mods use as well. So far, only the Vex (Summoned) morph has an issue that is prevalent and persisting.
Ars Nouveau is not at fault it seems, as this bug has already been reported to them and it doesn't seem to be an issue on their end.
Steps to reproduce
1 Start MC and create a new world
2 Select the Vex (Summoned) morph
3 Have nothing in your hand
4 Game will freeze then crash
Other
The crash report associated with the issue: https://pastebin.com/cH6EW2j0
The issue on Ars' end: baileyholl/Ars-Nouveau#1781
I fixed it as of e6190ce. I'll upload a backport once I publish 6.5 for 1.21.5.