
Hand damage does not change when morphed
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Pre-submission Checklist
- I certify that the mod version reported below is the latest stable release.
- I have searched all existing issues (open and closed) and have made sure this is not a duplicate.
Mod Conflict Test Confirmation
- I have performed the mod conflict test as described above. The log file I am providing is from the most minimal setup that reproduces the bug.
Mod Loader
NeoForge
Woodwalkers Version
5.7
Mod Loader Version
NeoForge 21.1.200
Issue Description
When morphed into high-damage dealing mobs like the enderman, iron golem, or warden, punching a mob with an empty hand still does 1.0 base damage. I know that this was referenced in #182 but I've tested this just now and I don't see a damage change.

Steps to Reproduce
I have these mods installed and i am on a singleplayer world:

Logs and Crash Reports
Other Information
No response