Autocrafting AE issues with crafting
Ipsis opened this issue ยท 11 comments
Shift-clicking may eat the dyes.
Need to investigate the whole autocrating of the items.
Changed the YahHammer and Dye to hasContainerItem = yes and dropped the ShapedOreHammerRecipe. That means the only problem now is the obsidian in the recipe.
- Autocrafing with a hammer recipe, uses the hammer up completely.
- Autocrafting with a dye recipe, uses the dye up completely.
So my custom recipe handling is wrong.
Look at the vanilla handling and work from there . eg. buckets.
Is this fix included in Woot 1.10.2-1.2.6? That's the version currently in FTB Beyond and my AE2 crafting patterns are still consuming the hammer and dyes :(
The fix is in 1.10.2-1.30 which I'm hoping to release this weekend. Feature creep has slowed down that release a bit.
Thank you Ipsis. Reading " Ipsis added this to the 1.10.2-1.2.6 milestone on Feb 19 " in one of the updates above was what made me think it was in 1.2.6, so no worries!