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doDaylightCycle false broken

Ipsis opened this issue ยท 5 comments

commented

With the fix for tick acceleration, the doDaylightCycle=false support has been broken.

commented
commented

Looks like there are two "world times".
getWorldTotalTime increments per tick
getWorldTime only increments per tick if doDaylightCyle = true

So if I change over to getWorldTotalTime, then both features should start working again.

commented

@Ipsis This is also an issue in the latest 1.11.2 Alpha. Just FYI.

commented

I may have fixed that in 1.11.2 and then forgotten to release it! I'll try and get that done soon.

commented

Fixed in 1.11.2-0.3.0