doDaylightCycle false broken
Ipsis opened this issue ยท 5 comments
With the fix for tick acceleration, the doDaylightCycle=false support has been broken.
Looks like there are two "world times".
getWorldTotalTime increments per tick
getWorldTime only increments per tick if doDaylightCyle = true
So if I change over to getWorldTotalTime, then both features should start working again.
@Ipsis This is also an issue in the latest 1.11.2 Alpha. Just FYI.
I may have fixed that in 1.11.2 and then forgotten to release it! I'll try and get that done soon.