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[1.9] Set the correct size of slime/magma when spawning

Ipsis opened this issue ยท 0 comments

commented

To generate loot from a slime you need to spawn a slime of size == 1.
To generate loot from a magma cube you need to spawn a magma cube of size > 1.

Slime size is set using a protect method called EntitySlime.setSimeSize.
Vanilla code sets a random size on spawn.

Need to add back the access transformer and set the correct size for each one.