[1.9] Set the correct size of slime/magma when spawning
Ipsis opened this issue ยท 0 comments
To generate loot from a slime you need to spawn a slime of size == 1.
To generate loot from a magma cube you need to spawn a magma cube of size > 1.
Slime size is set using a protect method called EntitySlime.setSimeSize.
Vanilla code sets a random size on spawn.
Need to add back the access transformer and set the correct size for each one.