[Suggestion] Add permission nodes instead of hardcoding permissions-level for server endgoals
xerminator opened this issue ยท 2 comments
Would be nice to have permission nodes like most other mods do with modname.smth.smthelse.smthelse2 to disable or enable the flush and dump commands.
Right now it's hardcoded in the mod itself
#Settings for commands
[commands]
#Show status of mob simulation command level
#Range: 0 ~ 10
simStatusLevel = 0
#Display loot table of a mob command level
#Range: 0 ~ 10
simDumpLevel = 0
#Manual learning of a mob command level
#Range: 0 ~ 10
simLearnLevel = 2
#Flush loot table of a mob command level
#Range: 0 ~ 10
simFlushLevel = 2
#Test drop of a mob command level
#Range: 0 ~ 10
simRollDropsLevel = 0
#Give mob controller command level
#Range: 0 ~ 10
giveControllerLevel = 2