WorldEdit

WorldEdit

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//copy pastes entities at their original location, not relative to the player

LadyCailinBot opened this issue ยท 3 comments

commented

WORLDEDIT-3275 - Reported by dddeeefff.dddeeefff

If you try to copy something with a few entities in it, such as some sheep, then paste that thing elsewhere, the blocks are copied relative to the player as expected, but the entities are pasted in the same location that they were copied from.

The problem seems to stem from recent commits on these files:
https://github.com/sk89q/WorldEdit/commits/master/worldedit-core/src/main/java/com/sk89q/worldedit/function/entity/ExtentEntityCopy.java

I'm running WorldEdit version 6.0.2-SNAPSHOT;3366-2fedcf80 on Spigot
The problem did not exist in the version of WorldEdit I was using previously.

I've filed this under "Major" as the user could be unaware that copying can lead to duplicated entities at the original location.

commented

Comment by 2008Choco

I don't mean to rush anyone on this issue, I'm just curious if it's being worked on or if it's been noticed at all? Typically you all have development builds really fast, and I was kind of wondering :) I find that it's a very urgent issue in my current situation

commented

Comment by PseudoKnight

Urgent? Entity copying has never fully worked for me. I still view it as an enhancement in progress.

commented

Comment by PseudoKnight

I found that rotating the clipboard before pasting works around this problem. Hanging entities pop off if it's not the same rotation, though. So just do "//rotate 360" before pasting. Still needs to be fixed, but this should help for now.