Negative number in butcher radius allows for a larger butcher size.
LadyCailinBot opened this issue ยท 3 comments
WORLDEDIT-3428 - Reported by rtcabooservb
WorldEdit 6.1.1 dev 3482
ProtocolLib dev 273
PaperSpigot dev 706
MC version 1.9
butcher-radius:
default: 15
maximum: 25
Apparently if you add a negative number for radius size with the butcher command, it butchers in a larger radius. /butcher -25 for example, as made apparent by people exploiting the command.
From my testing;
102 mobs for 25 radius.
405 mobs for -25 radius.
Similar numbers each time tested.
Comment by wizjany
your math makes no sense, since a -25 radius should be exactly equal to a 25 radius, but i've gone ahead and disallowed negative numbers anyway (aside from -1, which is a special case for "all").
Comment by rtcabooservb
Well, it didn't equate to a 25 block radius. It was butchering much more than the equivalent without the negative.
Is it not possible to force a radius on everyone, so people can't globally butcher on all loaded chunks? I would prefer to enforce a radius so players can't use the special case for 'all'. Separate permissions to use each special flag would be nice to have as well.