Mask cannot be used with pure block-type
LadyCailinBot opened this issue · 1 comments
WORLDEDIT-3846 - Reported by octylFractal
Masks always do an exact match on the block, with no option for a partial match.
We should probably have a few options:
- Wildcard match. Used if no properties a specified, e.g.
//gmask rail
should mask any rail. (2) makes this the default behavior if implemented. - Property-wildcard match. Used if a property is not specified e.g.
//gmask repeater[delay=1]
should mask any repeater with a delay of 1. - Full-property match. Current option, but would change from being the default to only working if all properties are specified.
I think this would make masks much more useful in general, since typically people wish to mask a block type, not a block state. Alternatively, we could put this functionality behind another prefix, such as *
.
Comment by erçin
Hi. I'm using 1.12.2. When I load many plugins (example +50) addmembers not working for groups. But working for players (as names).
respectively;
/rg def vip
/rg f vip entry deny
/rg addmember g:vip
But vip players cannot enter when loaded +50 plugins. please help me!