WorldEdit

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Half of a Schematic Loads When Pasting in World Edit

LadyCailinBot opened this issue ยท 12 comments

commented

WORLDEDIT-3947 - Reported by milostra

I'm trying to paste a schematic, but every time I do it only pastes half of it in no matter what direction I face. I downloaded it off a website called Minecraft Schematics. I'm using the Forge portal for WorldEdit and I have no other mods in use. Just plain vanilla minecraft.

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Comment by milostra

I tried the aforementioned command but I got an error saying "Too many arguments". Apologies for being too slow with this stuff. Still learning the commands for WE. As for an update I did try pasting a "newer" schematic by date (2018). It pasted perfectly.

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Comment by wizjany

that means you have an older version of worldedit, the mask was added relatively recently.

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Comment by milostra

I downloaded the WorldEdit 7.0.1 beta 1 (for MC 1.14+) from CurseForge as that was the most recent one. Is there a more recent version somewhere?

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Comment by wizjany

uh, that should actually be a valid command as of that point...
maybe you typed it wrong?

is -m mentioned if you do //help paste

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Comment by milostra

Yup

And I thought I typed it wrong too, so i copied and pasted it from here and I still got the same error in too many arguments. Just in case.

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Comment by waytodawn2291

i found a fix for my issue https://dev.enginehub.org/youtrack/issue/WORLDEDIT-3946, i pasted the older schematics into a fresh 1.12.2 world and then deleted the schematic files, then saved them again in 1.12.2 and successfully pasted them into 1.14.3. @milostra

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Comment by waytodawn2291

im having the same issue. https://dev.enginehub.org/youtrack/issue/DUMMY-276

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Comment by milostra

Yours is way more detailed than mine and very much appreciated @waytodawn2291 . I've tried pasting in different angles, higher in the sky, on the ground, basically every "noob" tactic but nothing worked, it's always just half.

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Comment by wizjany

there's old tile entities in the schematic which are no longer valid. they either need to be deleted or updated somehow.

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Comment by milostra

@wizjany Thank you so much for figuring it out and explaining! I'm very grateful.

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Comment by wizjany

you can probably do //paste -m !enchantment_table which will at least get you past that one. if there's other tile entities that are invalid you'll have to exclude those too. you'll be missing the enchantment table but you can just re-place it manually after the paste completes

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Comment by waytodawn2291

@wizjany ive updated my post with the latest log file aswell