java.lang.ThreadDeath: null in console during server lock
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Versions
WorldEdit version: * Bukkit-Official(7.1.0;8e55131)
Platform version: Paper version git-Paper-259 (MC: 1.15.2)
Describe the bug
I tried //replacenear for 500 blocks and the server crashed probably due to lag, but right before it closed, I saw the server tell me to "Please report this bug," so here I am.
To Reproduce
- //repleacenear 500 () ()
Expected behavior
I'm unsure. Maybe the blocks to be replaced?
Screenshots
I only have a pastebin of the console. https://pastebin.com/JFLKAC29
Additional context
None