WorldEdit

WorldEdit

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java.lang.ThreadDeath: null in console during server lock

Opened this issue ยท 1 comments

commented

Versions

WorldEdit version: * Bukkit-Official(7.1.0;8e55131)
Platform version: Paper version git-Paper-259 (MC: 1.15.2)

Describe the bug

I tried //replacenear for 500 blocks and the server crashed probably due to lag, but right before it closed, I saw the server tell me to "Please report this bug," so here I am.

To Reproduce

  1. //repleacenear 500 () ()

Expected behavior

I'm unsure. Maybe the blocks to be replaced?

Screenshots

I only have a pastebin of the console. https://pastebin.com/JFLKAC29

Additional context

None

commented

please use discord for support