WorldEdit

WorldEdit

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Grass remains grey after snow layer removed via //thaw , //replace or //set air

moosecovite opened this issue ยท 1 comments

commented

Versions

WorldEdit version: 7.2.0 Beta 02 (MC 1.16.1)
Platform version: Forge 32.0.70 (MC 1.16.1)

Describe the bug

Grass colour remains grey and side texture of grass also remains snowed-over after //thaw or snow-removal commands. Issue persists even after rejoining or reloading of world.

To Reproduce

  1. Go to snowed-over grassy area
  2. Use //thaw or //replacenear X snow air
  3. Restart or rejoin world

Expected behavior

Grass colour will be green/appropriate to present biome after snow layer is removed.

Screenshots

2020-07-19_21 37 20
2020-07-19_21 37 27

Additional context

//fast was disabled. No additional mods were installed.

commented

As far as I can tell, this was working fine on Forge always. You do need to have "validations" turned on in //perf for this to happen though.

It was actually broken on Bukkit on 1.16 due to some horrible namings in Spigot, but that is now resolved.