//undo with use-inventory returns one item of all materials used when all materials should be consumed.
chduckie opened this issue ยท 4 comments
Version: worldedit-7.2.0-beta-02 (bukkit)
To reproduce:
- Set use-inventory flag to true in config.
- Select and replace any block with another, ensure that the block to be replaced is not available in the inventory.
- After replacing and successfully acquiring the replaced block, undo the operation.
fyi as mentioned on the docs the use-inventory option isn't supported or recommended.
also you missed the issue template.
Sorry, I must've missed the issue template, I couldn't find it.
Alright, so no inventory support, got it.
I do wish the use-inventory option was supported. It's such a useful middle ground between creative and survival.