//scale and general region-applied transforms
octylFractal opened this issue ยท 0 comments
Is your feature request related to a problem? Please describe.
It's difficult to scale a selection in WorldEdit, as //deform
requires you to select the destination region, not the stuff you want to scale. Additionally, other transforms require you to first copy/cut the stuff to your clipboard, do the transform, and then paste.
Describe the solution you'd like
//scale
added, with eithersize
orx,y,z
axes as parameters.
AND- Scale should be added in a way consistent with
//rotate
and//flip
, but all the transform commands as a whole should be able to operate on your selection too, perhaps as//cmd -s
or similar.
Describe alternatives you've considered
See related problem.