WorldEdit

WorldEdit

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Worldedit no longer accepts layman

GormAuslander opened this issue ยท 2 comments

commented

Updated from 1.12 to 1.15, worldedit is now less dynamic and only accepts 100% accurate block ID

Eg;
1.12.2
//set stonebrick (sets stone_bricks)
//set stainedglasspane (sets stained_glass_pane)
//set gras (auto corrects to grass)

1.15.2 demands that every item be spelled minecraft:full_exhausting_item_name, making it faster in some cases to just place them by hand, especially when you want to create a random pattern with several blocks

commented

not sure if this is a question or what, but yes that's intended. we have no intention of manually maintaining a database of aliases, and tab completions make finding the correct block id quite trivial tbqh.

commented

Also worth noting that the minecraft: part at the start is not required