WorldEdit

WorldEdit

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Raise/lower brushes possibly broken

wizjany opened this issue ยท 2 comments

commented

Versions

WorldEdit version: 7.2.0
Platform version: Fabric, MC 1.16.4

Describe the bug

Reportedly the behavior of these deform-based brushes have changed, and eg lowering a sphere now lowers all the way to the bottom of the sphere instead of just lowering one layer at a time.

To Reproduce

  1. /br lower sphere 5
  2. Use the brush on a hill.
  3. All blocks within the sphere radius will be air, with the uppermost layer before the brush ending on the bottom.

Expected behavior

provided screenshots of apparent supposed function: (only 1 layer lower)
Before: https://cdn.discordapp.com/attachments/421260739970334720/800788664384225280/screenshot_1.JPG
After: https://cdn.discordapp.com/attachments/421260739970334720/800788680523382824/screenshot_3.JPG

Screenshots

Actual behavior:
before: https://cdn.discordapp.com/attachments/421260739970334720/800789284872388632/2021-01-18_18.10.33.png
after: https://cdn.discordapp.com/attachments/421260739970334720/800789176269275156/2021-01-18_18.10.04.png

Additional context

Unsure if/when this broke, user reported that the behavior changed.

commented

After a quick investigation, I believe this is a bug in deform, not the brushes. I can replicate with a selection

commented

This issue has been automatically marked as stale because it has not been fully confirmed. It will be closed if no further activity occurs. Thank you for your contributions.