WorldEdit

WorldEdit

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//forest Generation Issues

robertfields32 opened this issue ยท 1 comments

commented

WorldEdit Version

7.2.3

Platform Version

Bukkit-Official+5680-135941e

Bug Description

When generating jungles with //forest jungle and //forest randjungle, generation of trees results in broken large trees and vines that do not connect to trees. This results in client performance issues in players with lower spec systems.

Expected Behavior

Executing command would generate usual jungle tree types and normal vine growth

Reproduction Steps

  1. Use wand tool to select two points, or use //pos1 and //pos2 in two different areas
  2. Execute command //forest jungle or //forest randjungle

Executing results in a spike of entities counted in the area and decreased performance while moving in the area affected by the command.

commented

This issue has been automatically marked as stale because it has not been fully confirmed. It will be closed if no further activity occurs. Thank you for your contributions.