//forest Generation Issues
robertfields32 opened this issue ยท 1 comments
WorldEdit Version
7.2.3
Platform Version
Bukkit-Official+5680-135941e
Bug Description
When generating jungles with //forest jungle and //forest randjungle, generation of trees results in broken large trees and vines that do not connect to trees. This results in client performance issues in players with lower spec systems.
Expected Behavior
Executing command would generate usual jungle tree types and normal vine growth
Reproduction Steps
- Use wand tool to select two points, or use //pos1 and //pos2 in two different areas
- Execute command //forest jungle or //forest randjungle
Executing results in a spike of entities counted in the area and decreased performance while moving in the area affected by the command.