WE conflicts with /cs carpet script
Syntro42 opened this issue ยท 2 comments
WorldEdit Version
7.2.0-7.2.4
Platform Version
Fabric 0.11.0
Bug Description
The /cs command from Worldedit does not allow a /cs carpet script command to function.
Expected Behavior
/cs command from a carpet script to function instead of the /cs from worldedit
Reproduction Steps
- Go into a singleplayer world while having WE 7.2.4 and Fabric-Carpet 1.4.29 in your mods list as well as a carpet script that uses the /cs command to function (such as: https://github.com/gnembon/fabric-carpet/wiki/Cam-app; rename the script to cs) in your world save folder
- Type '/script load cs'. Log out. Type '/cs' and observe that the script does not stay loaded (even with /carpet scriptsAutoload true)
Solution: don't name it a conflicting name. WorldEdit is not going to move out of the way for every random script people might have, especially if you can freely rename it.