Add command for applying bonemeal to a selection
TwoLeggedCat opened this issue ยท 2 comments
The Problem
I like to make large structures, like walls, out of mushrooms (mushrooms, not mushroom blocks). I plant the mushrooms by hand or with WorldEdit, and then go back and apply bonemeal to them manually. There have been other times I've needed to apply bonemeal to a large area, too, but I don't remember the reasons.
A Solution
A command to apply bonemeal to a WorldEdit selection.
Alternatives
I could implement this as a Bukkit plugin using the WorldEdit API, but I feel this may benefit a large sum of users, including those of Fabric and Forge, which I have no experience with.
Anything Else?
No response
can be done via the apply/paint item brush. guess we could make a selection-based version at some point but yea.