WorldEdit

WorldEdit

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Changing biomes does not work with the 1.18 preview world generation

alenga-dura opened this issue ยท 1 comments

commented

WorldEdit Version

7.2.6 Beta

Platform Version

Fabric 1.17

Bug Description

The feature of changing biomes does not work in worlds generated with the experimental generation datapack (officially provided by mojang).

Expected Behavior

Expected to change the biomes like it always did

Reproduction Steps

  1. Generate a world using the experimental generation datapack
  2. Use the setbiome or the brush commands to try and changing the biome anywere.
  3. Exit and re-enter the world to check if it worked
  4. It did not work

Anything Else?

No response

commented

Marking this as forge+fabric since I'm fairly sure we use the same (incorrect) math for both, likely need to offset for the height diff.

Just to note: it works fine when using //expand vert or whatever, fairly sure we're just setting biomes at the wrong y-value for smaller selections.