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WorldEdit

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Feature Request: Underwater vegetation command

DereC4 opened this issue ยท 1 comments

commented

The Problem

There's a command useful for filling up the surface with vegetation, //flora. Could this be done for underwater as well? With the addition of 1.13 as many of you know many new underwater vegetation types have been added. However //flora does not work underwater.

A Solution

Would it be possible for a command to be implemented that can do something akin to //flora only underwater with blocks such as kelp and seagrass?

Alternatives

Rework //flora to work underwater as well but using underwater plants if the block is water.

Anything Else?

You're awesome!

commented

I second this