WorldEdit

WorldEdit

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Can't place not connected ironbars

noahterpe opened this issue ยท 1 comments

commented

WorldEdit Version

7.2.6-beta

Platform Version

git-paper-138

Bug Description

After I updated to the newest WorldEdit version. I can no longer place iron-bars that are not connected. It automatically connects them to each other, and i have no way of disabling it.

Expected Behavior

The iron bars should look like when you have a single "iron-bars".

Reproduction Steps

  1. Select the 2 points
  2. //set iron_bars or //set iron_bars[east=false,south=false,north=false,west=false]

Anything Else?

No response

commented

//perf neighbors off should fix this, unless they also connect on self update in which case you also need //perf update off.