An unexpected error while handling a WorldEdit command
ErythroCraft opened this issue ยท 6 comments
WorldEdit Version
7.2.6+4b2d1e7
Platform Version
(MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT)
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Would like using //regen after //paste an edited build.
It is a single installation without FAWE or AWE.
The latest server log here:
[latest.log](https://github.com/EngineHub/WorldEdit/files/7257803/latest.log
Expected Behavior
Filling in missing blocks between the build and the world blocks with //regen.
Reproduction Steps
-
installed WorldEdit
-
joined world1
-
//pos1
-
//pos2
-
//copy
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//past in world2
-
editiing the build
-
/mv regen world1
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//pos1 cutted build
-
//pos2 cutted build
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//copy cutted build world 2
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//paste cutted build in regenerated world1 on same place
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//pos1 [a little part of emtys]
-
//pos2 [a little part of emtys]
BUG BY
15. //regen
Anything Else?
No response
@me4502
I do not understand. After the issue on SBPrime I uninstalled AWE and recreated the server build.
Watch out the video on youtube.