Pos1/Pos2/Chunk do not respect world height settings on 1.17.1
BenCat07 opened this issue ยท 8 comments
WorldEdit Version
7.3.0-Snapshot on origin/master (05f44bb)
Platform Version
Paper on origin/master (eaee7a2473baa4e8a51fea63b2dcf0ff7bda31b3)
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
When using chunk, pos1, pos2, or other similar commands, the new WorldType settings are not respected. e.g. when i do //chunk and //regen with the caves and cliffs expansion pack which extends bedrock to y=-64, it only generates til y=0, where it leaves a non-bedrock layer, Sectioms below are cut off.
Y values below 0 also cannot be entered into the pos1/pos2 commands an result in an error regarding invalid input for the type [coordinate].
Expected Behavior
Being able to use the whole y axis allowed by datapacks and world settings
Reproduction Steps
- Use Caves & Cliffs expansion pack, or anything that expands below y=0
- Cannot select below y=0
Anything Else?
I did not test above y 255. May be affected aswell.
I can understand if it's out-of-scope for the project, im that case just link me the lines controlling the lower bound and upper bounds of the y value, i'll hardcode it for my server. Thanks.
This is a non-issue, i accidentally used spaces instead of commas between the coordinates for pos1/pos2, and //chunk not selecting the whole chunk is apparently expected behaviour. There should probably be an option to like select the whole 16xYx16 plane instead of only a part of it, but oh well i can fix that with a simple selection stretching between two blocks of seperate 256 high chunks. Sorry for this, i was being a bit stupid.
Can you provide the exact versions of WorldEdit and Spigot? 7.3.0-SNAPSHOT could be dozens of builds, and Spigot master is constantly changing.
Y values below 0 also cannot be entered into the pos1/pos2 commands and result in an error regarding invalid input for the type [coordinate].
Can you also provide the exact error here? I don't see any reason this should fail.
Seems #511 MAY be dealing with that(?) not completely sure
Can you provide the exact versions of WorldEdit and Spigot? 7.3.0-SNAPSHOT could be dozens of builds, and Spigot master is constantly changing.
Y values below 0 also cannot be entered into the pos1/pos2 commands and result in an error regarding invalid input for the type [coordinate].
Can you also provide the exact error here? I don't see any reason this should fail.
I am currently on origin/master. I will send the exact error in a bit, wrote this while not home.
actually i am on PAPER not spigot, no idea why i said spigot. Let me correct that
Again, origin/master is constantly moving. Please provide a specific commit if you're building it yourself.