Show warnings when the operation is too big
Toshimichi0915 opened this issue ยท 1 comments
The Problem
I wrongly did //set instead of //wall, then the server crashed.
Unfortunately, doing //undo didn't help because //undo //redo doesn't work after server restarting/crashing.
As a result, the whole map disappeared.
A Solution
I believe that an warning should be sent before the operation when the number of blocks about to be modified is too big, and the server is going to crash anyway.
Alternatives
No response
Anything Else?
We might want a command to suppress a warning
duplicates #1500