WorldEdit

WorldEdit

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Smooth is non-functional below y = 0

octylFractal opened this issue ยท 2 comments

commented

WorldEdit Version

7.2.9

Platform Version

All Platforms

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

Smoothing is breaking below y = 0 for some reason. Needs a look at how the kernel is computed.

Expected Behavior

Smooth should work the same above and below y = 0.

Reproduction Steps

  1. Go down.
  2. Select
  3. //smooth

Anything Else?

No response

commented

Fixed by #1986 / #1989.

commented

Is it fixed ?
I can't still use "/br smoorh" below y=0 prorerly in 1.18.1