Smooth is non-functional below y = 0
octylFractal opened this issue ยท 2 comments
WorldEdit Version
7.2.9
Platform Version
All Platforms
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Smoothing is breaking below y = 0 for some reason. Needs a look at how the kernel is computed.
Expected Behavior
Smooth should work the same above and below y = 0.
Reproduction Steps
- Go down.
- Select
- //smooth
Anything Else?
No response