WorldEdit

WorldEdit

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Per-world session storage in single-player

octylFractal opened this issue ยท 0 comments

commented

The Problem

Session storage is shared between all single-player worlds at the moment. This can cause issues in the future, e.g. if we start tracking history on-disk, it should be per-world and not for the whole game.

A Solution

Store sessions in worldname/worldedit/sessions.

Alternatives

No response

Anything Else?

No response