WorldEdit

WorldEdit

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//replace slab ^%slab,%slab etc

RaulMihai1 opened this issue ยท 1 comments

commented

WorldEdit Version

7.2.7+9f3e795

Platform Version

Bukkity

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

I am trying to replace slabs, but I want to replace them with a certain % of different slabs so I run the below command:

//replace stone_brick_slab ^60%stone_brick_slab,10%stone_slab,10%mossy_stone_slab,10%

but it says "Invalid value for (Block name '60%stone_brick_slab' was not recognised.), acceptable values are any pattern"

Expected Behavior

Based on the wiki I should be able to use the ^ version of replacing command in order to replace the slabs but keep their data, am I doing something wrong or is there a specific command I need to run in order to randomize the slabs as well?

Reproduction Steps

//replace stone_brick_slab ^60%stone_brick_slab,10%stone_slab,10%mossy_stone_slab,10%

Anything Else?

No response

commented

use discord for support. this isn't a bug.