//replace slab ^%slab,%slab etc
RaulMihai1 opened this issue ยท 1 comments
WorldEdit Version
7.2.7+9f3e795
Platform Version
Bukkity
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
I am trying to replace slabs, but I want to replace them with a certain % of different slabs so I run the below command:
//replace stone_brick_slab ^60%stone_brick_slab,10%stone_slab,10%mossy_stone_slab,10%
but it says "Invalid value for (Block name '60%stone_brick_slab' was not recognised.), acceptable values are any pattern"
Expected Behavior
Based on the wiki I should be able to use the ^ version of replacing command in order to replace the slabs but keep their data, am I doing something wrong or is there a specific command I need to run in order to randomize the slabs as well?
Reproduction Steps
//replace stone_brick_slab ^60%stone_brick_slab,10%stone_slab,10%mossy_stone_slab,10%
Anything Else?
No response