WorldEdit

WorldEdit

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//chunk only selects to y=0 in 1.18

nymda opened this issue ยท 4 comments

commented

WorldEdit Version

7.2.9+e20e013

Platform Version

Forge 7.2.9

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

Running //chunk only selects the current chunk to y=0, ingame y level in the overworld can now be as low as -64 since the caves and cliffs update.

Expected Behavior

//chunk should select the entire chunk down to y=-64

Reproduction Steps

  1. Enter overworld
  2. Run //chunk
  3. Run //set 0
  4. Blocks will be left at the bottom of the created hole from y=0 down to y=-64

Anything Else?

No response

commented
commented

invalid? why?

commented

did you read the comment above?

commented

ah i thought that was also a bug report, considering //chunk logically would select the entire chunk and not just half of it