//chunk only selects to y=0 in 1.18
nymda opened this issue ยท 4 comments
WorldEdit Version
7.2.9+e20e013
Platform Version
Forge 7.2.9
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Running //chunk only selects the current chunk to y=0, ingame y level in the overworld can now be as low as -64 since the caves and cliffs update.
Expected Behavior
//chunk should select the entire chunk down to y=-64
Reproduction Steps
- Enter overworld
- Run //chunk
- Run //set 0
- Blocks will be left at the bottom of the created hole from y=0 down to y=-64
Anything Else?
No response
And the description of the //chunk command claims to select only 256 block tall areas