WorldEdit

WorldEdit

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stack with parameter 0 causing error

starve-l opened this issue ยท 1 comments

commented

WorldEdit Version

7.2.10

Platform Version

git-Paper-283 MC 1.18.2

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

when you run the command //stack 0, we throws an error. when doing the same with //move, worldedit catches that error

Expected Behavior

//stack should check for a valid integer

Reproduction Steps

  1. run //stack 0

Anything Else?

No response

commented

Fixed in 31e5298