stack with parameter 0 causing error
starve-l opened this issue ยท 1 comments
WorldEdit Version
7.2.10
Platform Version
git-Paper-283 MC 1.18.2
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
when you run the command //stack 0
, we throws an error. when doing the same with //move, worldedit catches that error
Expected Behavior
//stack should check for a valid integer
Reproduction Steps
- run //stack 0
Anything Else?
No response
Fixed in 31e5298