WorldEdit

WorldEdit

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WorldEdit commands do not work if are runned with '/execute run'

CosmicAxolotl opened this issue ยท 1 comments

commented

WorldEdit Version

7.2.10

Platform Version

Fabric

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

Consist on that all the WorldEdit commands does not work if are run with /execute. Which is inconsistence with the chat autofill.

Expected Behavior

Using WorldEdit commands with /execute arguments runs as other commands works, saving context: executer, position, & rotation.

Reproduction Steps

  1. Write /execute run we version in the chat (or using arguments as positioned).
  2. Run the command.

Anything Else?

No response

commented

this is not a bug. WE commands on forge/fabric(/sponge?) currently only support being run directly by a player.