Redstone torches of different types get counted separetly in //distr
Error1000 opened this issue ยท 1 comments
WorldEdit Version
7.2.11-beta-01+6200-0877589
Platform Version
Fabric
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
//distr
counts torches in different states as different blocks.
Example output:
------------- Block Distribution -------------
Total Block Count: 5
40.000% 2 Grass Block
20.000% 1 Redstone Torch
20.000% 1 Air
20.000% 1 Redstone Torch
Expected Behavior
Just like stairs and other blocks with multiple states, red stone torches get counted together.
Reproduction Steps
- Place two torches in different states ( ex. one on the side of a block and one on top )
- Select the area containing the torches
- Do
//distr
Anything Else?
No response