WorldEdit

WorldEdit

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Redstone torches of different types get counted separetly in //distr

Error1000 opened this issue ยท 1 comments

commented

WorldEdit Version

7.2.11-beta-01+6200-0877589

Platform Version

Fabric

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

//distr counts torches in different states as different blocks.
Example output:

------------- Block Distribution -------------
Total Block Count: 5
40.000%  2  Grass Block
20.000%  1  Redstone Torch
20.000%  1  Air
20.000%  1  Redstone Torch

Expected Behavior

Just like stairs and other blocks with multiple states, red stone torches get counted together.

Reproduction Steps

  1. Place two torches in different states ( ex. one on the side of a block and one on top )
  2. Select the area containing the torches
  3. Do //distr

Anything Else?

No response

commented

Not a bug, they are two different block types.